5 Common Texture Methods for Game Assets | Blender Tutorial


From palettes to atlases to trim sheets, one size doesn’t fit them all in the world of game assets. Atlases, Palettes, or Trims? OH MY! … or should that be Oh Why? In this Blender tutorial video I give a brief overview of the five most common texturing methods used for adding materials to game assets, and what type of asset each method is generally good for.







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