Modelling Clutter Assets – p2: Papers and notes | Blender
Part 2 of a short series of Blender videos in which i go through how i create and texture clutter assets for games. Clutter assets are small incidental objects randomly placed in scenes to make them feel lived in, in this second part, using Blender i take you through my method of creating a simple paper clutter assets, bending them and crumpling them.
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Playlists
- Blender Playlist: https://www.youtube.com/playlist?list=PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J
- Substance Painter Playlist: https://www.youtube.com/playlist?list=PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y
- Unity Playlist: https://www.youtube.com/playlist?list=PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH
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Socials
- Facebook: https://www.facebook.com/groups/belidos3d
- Twitter: https://twitter.com/belidos3d
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