Modelling Clutter Assets – p2: Papers and notes | Blender


Part 2 of a short series of Blender videos in which i go through how i create and texture clutter assets for games. Clutter assets are small incidental objects randomly placed in scenes to make them feel lived in, in this second part, using Blender i take you through my method of creating a simple paper clutter assets, bending them and crumpling them.


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